Project 3: Conceptual & Physical Design
Project 3 focuses on translating user needs and task analysis into a clear conceptual and physical design for OraPlan, a smart time management assistant. In this phase, we concentrated on how users understand and interact with the system rather than just what features it provides. By developing a strong conceptual model supported by suitable interaction metaphors, the design aims to reduce confusion, lower cognitive load, and help users visualize their time more effectively. Key features such as hourly task scheduling, focus mode, and task reminders were structured to align with real-world user behavior and mental models.
The interface design applies Human-Computer Interaction principles, particularly Gestalt principles and Shneiderman’s Golden Rules, to ensure usability and consistency. Task scheduling is designed around a container-based metaphor, allowing users to treat time as a limited space that can be filled with tasks through direct manipulation. Focus Mode introduces a simplified layout that removes unnecessary elements and highlights the active task and timer, helping users maintain concentration. Meanwhile, task reminders are designed to be highly visible and persistent, reducing the risk of missed deadlines without overwhelming users.
To support and validate the design, storyboards and low-fidelity prototypes were created to illustrate realistic user flows across all three core tasks. These prototypes prioritize interaction flow, clarity, and feedback rather than visual detail, allowing usability issues to be identified early. Overall, Project 3 establishes a strong user-centered design foundation for OraPlan by bridging abstract requirements with practical interface solutions that support better planning, focus, and productivity.
Comments
Post a Comment